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Improved algorithm for computing Convex Hull of plane point set

机译:平面点集凸壳的改进算法

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An algorithm for computing the convex hull of scattered plane point set through the extreme points on the boundary of plane is proposed. According to the extreme points, the plane point set is divided into five zones. The four zones on the boundary contain all convex vertexes. By computing extreme points of subsets in the four marginal zones, a polygon that contains all convex vertexes is obtained. After eliminating the concave vertexes, it is the convex hull of plane point set. The algorithm is simple and clear, contains less Arithmetic, therefore it reduces the time complexity and computational complexity of the algorithm.
机译:提出了一种通过平面边界上的极端点计算散射平面点的凸壳的算法。根据极端点,平面点集分为五个区域。边界上的四个区域包含所有凸顶。通过计算四个边缘区域中的四子集的极端点,获得包含所有凸顶的多边形。在消除凹形顶点之后,它是平面点集的凸壳。算法简单且清晰,包含较少的算法,因此它降低了算法的时间复杂度和计算复杂性。

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