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Method for Generating Visual Hulls for 3D Objects as Sets of Convex Polyhedra from Polygonal Silhouettes

机译:从多边形轮廓生成作为凸多面体集合的3D对象的视觉外壳的方法

摘要

A visual hull for a 3D object is generated by using a set of silhouettes extracted from a set of images. First, a set of convex polyhedra is generated as a coarse 3D model of the object. Then for each image, the convex polyhedra are refined by projecting them to the image and determining the intersections with the silhouette in the image. The visual hull of the object is represented as union of the convex polyhedra.
机译:通过使用从一组图像中提取的一组轮廓来生成3D对象的可视外壳。首先,生成一组凸多面体作为对象的粗略3D模型。然后,对于每个图像,通过将凸多面体投影到图像并确定与图像中轮廓的交点来精制凸多面体。对象的视觉外壳表示为凸多面体的并集。

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