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Flapping wing simulation and kinematics analysis based on dragonfly wing section in hover

机译:基于鼠标蜻蜓翼段的挥动翼仿真和运动学分析

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A two dimensional dragonfly flapping wing kinematics has been modelled for hovering scenario using fast dynamic grid deformation based on the Delaunay graph mapping technique. This method is a more efficient technique for moving object simulations compared to the commonly applied techniques such as the spring analogy or the overset grid technique. It is successfully applied to model the complete cycle of the complex dragonfly flapping wings kinematics. This may be considered as a step forward in modelling of the dragonfly flapping wing as computational cost is greatly reduced. The study also reveals the lift generation capability of symmetric vertical flapping of a dragonfly corrugated wing section. Analyses are provided including snapshots of vorticity flow field. A fully unsteady numerical simulation has been conducted using an in-house code to run several combinations of flapping wing frequencies and amplitudes. The maximum vertical force has been produced for a frequency (f) of 40Hz and an amplitude (A) of 0.25 chord lengths (0.25c). The lowest vertical force is produced for f=10Hz and A=1.5c. Most vertical force is produced during the down-stroke (the first mid-stroke) in comparison with the force production during the up-stroke (the second mid-stroke). For instance at f=40Hz and A=0.25c, around 64% of the vertical force required for balance flight during hovering has been produced through down-stroke phase. However, there exist maximum and minimum forces for all cases around each mid-stroke. The location of these depends on the kinematics applied, e.g., at f=10Hz and A=1.5c the highest value is at the normalised flapping period (τ) of about 0.3 and the lowest is at about τ=0.7 whereas at f=40Hz and A=0.25c the peak is at about τ=0.41 and the smallest is at τ=0.68.
机译:通过基于Delaunay图形映射技术的快速动态网格变形,已经为使用快速动态网格变形进行了模拟的二维蜻蜓拍翼运动学。与诸如弹簧类比或监视网格技术的常用技术相比,该方法是移动对象模拟的一种更有效的技术。它成功地应用于模拟复杂蜻蜓拍摄翅膀运动学的完整周期。这可以被认为是在蜻蜓张开翼的建模中向前前进,因为计算成本大大降低。该研究还揭示了蜻蜓瓦楞翼截面对称垂直拍打的提升产生能力。提供分析包括涡流流场的快照。已经使用内部代码进行了完全不稳定的数值模拟,以运行多个扑翼频率和幅度的组合。已经为40Hz的频率(F)和0.25弦长(0.25℃)的振幅(a)产生的最大垂直力。为F = 10Hz和A = 1.5℃产生最低垂直力。与上风期间的力产生(第二中风)相比,在下行轴(第一中风)期间产生大多数垂直力。例如,在F = 40Hz和A = 0.25℃下,通过下行阶段产生悬停期间的平衡飞行所需的垂直力约为64%。然而,对于每个中风周围的所有病例存在最大和最小力。这些位置取决于所施加的运动学,例如,在f = 10Hz,a = 1.5c的最高值处于约0.3的归一化拍摄周期(τ),最低在约τ= 0.7,而在f = 40hz时并且a = 0.25c峰值在约τ= 0.41处,最小的是τ= 0.68。

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