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Three-Dimension Fountain Simulation Based on GPU and Particle System

机译:基于GPU和粒子系统的三维喷泉仿真

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Particle system is an efficient approach to simulate fountain effect. Presently, a few of existent approaches are with the problems, such as complex and time-consuming in their algorithms, not vivid in their effects. This paper, presents a simulation approach based on particle system to the three-dimension fountain and realizes it on GPU. The basic idea is that, under the basis of physical dynamics principle, analyze the fountain movement, make up the model of fountain particle system and then realize the three-dimension effect of fountain. First of all, the basic principles of particle system was introduced. Secondly the model of fountain particle system were described, including particles generation, the movement of particles and disappear of particles, then the fountain system was implemented. The experiment shows that the effect is vivid and the simulation is fast in computer.
机译:粒子系统是模拟喷泉效果的有效方法。目前,存在一些存在的方法是存在的问题,例如在算法中复杂和耗时,而不是它们的效果。本文提出了一种基于粒子系统的仿真方法,对三维喷泉实现了GPU。基本思想是,在物理动力学原理的基础上,分析喷泉运动,构成喷泉粒子系统的模型,然后实现喷泉的三维效应。首先,介绍了粒子系统的基本原理。其次,描述了喷泉粒子系统的模型,包括颗粒生成,颗粒的运动和颗粒的消失,然后进行了喷泉系统。实验表明,效果生动,电脑中的仿真快。

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