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Technology Meets Motor Impaired Children's Play: The State of the Art

机译:技术符合电机受损儿童游戏:现有技术

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Play not only contributes to a child's overall development but also affects a child's quality of life and health, as evidenced by its inclusion within the WHO's ICF -Children and Youth Version. The scanty literature on play of children with motor disabilities highlights the presence of severe limitations - provoked by individual and environmental factors - including lack of initiative, limited range of play partners and poor play activities. AT, by moderating the consequences of functional impairments and removing environmental barriers, can offer play opportunities to children with motor impairments, thus enhancing their social participation and global development. The proceedings of conferences on application of AT to disability and references in similar research fields, such as occupational therapy, psychology and pedagogy, have been analysed to identify the most significant trends in this field and to present effective experiences in the use of technologies for the play of children with motor impairments. The main technological issues within these studies are virtual reality, accessibility of video games, robotics and adaptation of standard toys. Virtual Reality and Gesture Recognition systems have recently been applied in order to investigate their impact on playfulness of children with cerebral palsy. Results emphasize that children, using their whole body as an input device in an immersive virtual play environment, can access a wide range of play activities, hence enhancing their pleasure during play while increasing their motivation. Some Robotic systems designed for children with motor impairments have been developed in recent years. These systems include robots assisting users in their physical interaction with toys, such as the PlayROB system, as well as robotic play mediators, such as the IROMEC robot.
机译:游戏不仅有助于孩子的整体发展,而且还影响孩子的生活质量和健康,这证明了其在谁的ICF和青少年版中的纳入。在患有运动障碍儿童的味道文学中突出了人们的存在 - 个人和环境因素引发 - 包括缺乏倡议,有限的戏剧合作伙伴和贫困运动活动。通过采取功能性损害的后果和消除环境障碍的后果,可以为有驾驶障碍的儿童提供游戏机会,从而提高社会参与和全球发展。应用AT的残疾和类似的研究领域,如职业治疗,心理学和教育学参考会议的程序,进行了分析,以确定最显著的趋势在这一领域,并提出行之有效的经验,在使用的技术,为播放电机损伤的儿童。这些研究中的主要技术问题是虚拟现实,视频游戏,机器人和标准玩具的适应性。最近应用了虚拟现实和手势识别系统,以调查它们对脑瘫患儿童的乐趣的影响。结果强调儿童,在沉浸式虚拟游戏环境中使用整个身体作为输入设备,可以访问各种各样的戏剧活动,从而加强他们在游戏期间的乐趣,同时提高了他们的动机。近年来开发了为有电机损伤的儿童设计的一些机器人系统。这些系统包括辅助用户与玩具的物理交互的机器人,例如Playrob系统,以及机器人播放调解器,例如IROMEC机器人。

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