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Performance Evaluation of Mobile Service Design Paradigm in Ubiquitous Computing Environments

机译:无处不在计算环境中移动服务设计范式的性能评估

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摘要

In uneven ubiquitous computing environments, there exists no one design paradigm, such as client/server, code on demand, remote evaluation or mobile agent, which can do well in all types of contexts. Thus, it is an important task to evaluate the performances of these paradigms in various environments in order to select and use the optimal paradigm in the specified contexts. This paper analyzes the characteristics of four design paradigms, and calculates their performances with respect to network traffic, response time and energy consumption in ubiquitous computing environments, respectively. The simulation experiments have demonstrated performance variation rules of these paradigms in different conditions, which aids software designers to apply the optimal paradigm during the software design phase, and aids users to select the suitable paradigm at the runtime of services, especially mobile services, which implement multiple design paradigms.
机译:在不均性的计算环境中,没有任何一个设计范例,例如客户端/服务器,按需代码,远程评估或移动代理,可以在所有类型的上下文中做得好。因此,它是评估各种环境中这些范例的性能的重要任务,以便在指定的上下文中选择和使用最佳范例。本文分析了四种设计范式的特征,并分别计算了普遍存在的计算环境中的网络流量,响应时间和能量消耗的性能。仿真实验已经在不同条件下展示了这些范例的性能变化规则,这有助于软件设计师在软件设计阶段期间应用最佳范式,并帮助用户在服务的运行时选择合适的范式,尤其是移动服务,这是实现的多种设计范式。

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