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Event Reporting Scenarios and Implementations in Distributed Multimedia Systems

机译:分布式多媒体系统中的事件报告方案和实现

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Distributed multimedia systems require the possibility of tracking any operation occurred in the system, such as those performed by content creators, distributors and final users. These operations may involve not only the consumption of content at the end user side, but also some system operations, such as the issuance of licenses that grant permissions over the content. The collection and storage of reporting messages generated by the different actors of the multimedia value chain, or even by the system itself, can be used for tracking, statistics and even accounting purposes. MPEG-21 has defined a standard way to express the information that needs to be conveyed in these circumstances. In this paper we will analyse the suitability of MPEG-21 Event Reporting, while reasoning the improvements we have proposed in order to deal with integrity, privacy, non-repudiation and the distributed generation of the reported information. We will also describe different approaches for its implementation, focusing on a new feature such as the inheritance of Event Report Requests in a content creation and distribution environment.
机译:分布式多媒体系统需要跟踪系统中发生的任何操作的可能性,例如由内容创建者,分销商和最终用户执行的任何操作。这些操作可能不仅涉及最终用户侧的内容的消耗,还涉及一些系统操作,例如发布授予内容的权限的许可证。由多媒体价值链的不同演员生成的报告消息的集合和存储可以用于跟踪,统计甚至会计目的。 MPEG-21确定了表达在这些情况下需要传送的信息的标准方法。在本文中,我们将分析MPEG-21事件报告的适用性,同时推理我们提出的改进,以便处理诚信,隐私,不拒绝和报告信息的分布式发电。我们还将描述其实现的不同方法,专注于新功能,例如内容创建和分发环境中的事件报告请求的继承。

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