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Research and Implementation of Multimedia Server Management in Distributed Multimedia Distance Education System

机译:分布式多媒体远程教学系统中多媒体服务器管理的研究与实现

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Multimedia distance education is the teaching mode based on computer and network, so that we can accomplish the tasks of teaching in different places or at different times. The distributed multimedia distance education system is low cost, and it can effectively overcome the limitations of time and space, and is being morewidely used. Multimedia distance education system needs to solve the key problem of how to transfer the audio and video to the destination by internet technology effectively. The multimedia distance education system needs to transmit audio and video in real time, so the transmission delay must be reduced in order to ensure the teaching and interaction between teachers and students. In this paper, we design a more advanced and efficient remote teaching system based on the node management of a distributed system. Firstly, we take the distributed multimedia technology as the key technology and an important means to facilitate the transmission of streaming media data. Then, we put forward the method of configuration management and state management in the media server cluster. Secondly, on the basis of the previous method, we put forward a method of load balancing management based on RTCP control message. Based on the design in this paper, we realize the orderly and efficient management of the media server cluster in a distributed system. Finally, we simulate the performance test of the node management in the media server cluster to validate the advantages of the node management. This design can effectively reduce the transmission delay of streaming media data.
机译:多媒体远程教育是一种基于计算机和网络的教学模式,因此我们可以在不同的地方或不同的时间完成教学任务。分布式多媒体远程教学系统成本低廉,可以有效克服时间和空间的局限性,得到了越来越广泛的应用。多媒体远程教育系统需要有效解决如何通过互联网技术将音视频传输到目的地的关键问题。多媒体远程教育系统需要实时传输音频和视频,因此必须减少传输延迟,以确保教师和学生之间的教学和互动。在本文中,我们基于分布式系统的节点管理,设计了一个更高级,更高效的远程教学系统。首先,我们将分布式多媒体技术作为关键技术和促进流媒体数据传输的重要手段。然后,提出了媒体服务器集群中的配置管理和状态管理方法。其次,在上述方法的基础上,提出了一种基于RTCP控制消息的负载均衡管理方法。基于本文的设计,我们实现了分布式系统中媒体服务器集群的有序高效管理。最后,我们模拟了媒体服务器集群中节点管理的性能测试,以验证节点管理的优势。这种设计可以有效减少流媒体数据的传输延迟。

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