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Vehicle Dynamics Modelling and Simulation of a Four Wheeled Ground Vehicle for a PC Based Driving Simulator

机译:用于PC基于PC驾驶模拟器的四轮地面车辆的车辆动力学建模与仿真

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This paper describes the Vehicle Dynamics Modelling and Simulation of a four wheeled ground vehicle. The model so developed and simulated can be integrated with a low-cost PC-based driving simulator that can perform six degree-of-freedom (DOF) motions similar to a road vehicle. The mathematical equations of vehicle dynamics are first derived and incorporated with the tire, steering, brake, engine and suspension subsystems. The mathematical model can accept the inputs from the driver, ground and the environment and generate necessary actuating signals for the motion platform and the visuals of the driving simulator. The model equations have been solved numerically using Runge Kutta-4 method. The model is simulated using Microsoft VC++ 6.0. The iteration time is found to be less than a 0.2 milli seconds making it suitable for integration with a PC based driving simulator
机译:本文介绍了四轮车辆的车辆动力学建模和仿真。如此开发和模拟的模型可以与基于低成本的PC的驱动模拟器集成,可以执行类似于公路车辆的六个自由度(DOF)运动。首先推导出车辆动力学的数学方程,并纳入轮胎,转向,制动器,发动机和悬架子系统。数学模型可以接受来自驱动器,地和环境的输入,并为运动平台和驾驶模拟器的视觉产生必要的致动信号。模型方程已经使用runge kutta-4方法在数值上进行了解决。使用Microsoft VC ++ 6.0进行模拟模型。发现迭代时间小于0.2毫秒,使其适用于与基于PC的驾驶模拟器集成

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