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About Avatars and Maneuvering in Virtual Environments

机译:关于虚拟环境中的头像和机动

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This paper is about the use of avatars and maneuvering in virtual environments for simulation-based design ergonomics. An avatar is a digital human model driven by an instrumented human who is immersed in a virtual environment. A presentation on locomotion devices is followed by descriptions of various studies on maneuvering in a virtual environment by means of handheld controls and body-mounted sensors, and a brief discussion on further studies and future technology such as I3VR -Intuitive Interactive Immersive Virtual Reality - a technology for interaction of two or more subjects in a wide space through the use of full-body avatars and wireless data transmission.
机译:本文是关于在虚拟环境中使用化身和机动,以实现基于仿真的设计人体工程学。阿凡达是由沉浸在虚拟环境中的仪器的数字人类模型。在机器人设备上的说明之后,通过手持式控制和身体安装的传感器描述了关于虚拟环境中操纵的各种研究的描述,以及关于进一步研究和未来技术的简要讨论,例如I3VR -Intuitive Interactive虚拟现实 - a通过使用全身头像和无线数据传输,在宽空间中交互的技术互动。

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