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A Method of Simulating the Fusion of Speech and Facial Expression for Individuals Based on the GFFD Method

机译:基于GFFD方法模拟言语融合的方法

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This paper proposes a novel method of simulating the combination of speech and facial expression with anatomical basis, which can cope with any individual faces without any expensive measuring machines. In our previous paper, we presented a method of modeling muscle models around the mouth, especially the orbicularis oris model and the ones supporting it, which play important roles to decide the movement of skin around the mouth when we speak The facial muscle models are represented as wire-frame models and their vertices play an important role when we treat them as operation points when applying our GFFD (Generalized Free Form Deformation) method. We experimentally decided the position of operation points of those muscle models when we utter the vowel /a/, /i/, /u/, /e/, /o/ and /n/ and consonants on the generic model In this paper, we first report the improvement on the above method by considering jaw rotation, etc. Then, we present a new method to represent the fusion of the skin motions caused by both speech and facial expression. Some examples will finally be shown.
机译:本文提出了一种模拟语音和面部表情与解剖学的组合的新方法,可以应对任何没有任何昂贵的测量机的个体面。在我们之前的论文中,我们介绍了一种在口腔周围建模肌肉模型的方法,尤其是orbicularis oris模型和支持它的肌肉模型,这起到了重要作用,在我们说面部肌肉模型时,可以决定嘴巴周围的皮肤运动。代表面部肌肉模型当电线框架模型及其顶点时,当我们在应用我们的GFFD(广义自由形式变形)方法时,当我们将它们视为操作点时,它们的目录起到了重要作用。当我们在本文中发出泛型模型的元音/ A /,/ I /,/ u / u / u / q和辅音时,我们通过实验确定这些肌肉模型的操作点的位置,我们首先通过考虑下颚旋转等来报告上述方法的改进。然后,我们提出了一种新方法来表示由语音和面部表情引起的皮肤运动的融合。最终将显示一些示例。

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