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AVR Virtual Environment in the New Generation Human Computer Interaction System

机译:新一代人机交互系统中的AVR虚拟环境

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VE (Virtual Environment) provides the three dimensional visual interactive environment for the new generation - the fourth generation natural HCI (Human Computer Interaction) system. Modeling the virtual objects is the key to build VE. The paper focuses on the theory, algorithms and core techniques for AVR (From Actual Reality to Virtual Reality) modeling of virtual environment. Based on the integration of computer vision and computer graphics (CV/CG), the objects in AVR VE are virtualized directly from the shape data (2D images and 3D data) acquired of their counterpart objects in real world by using AVR reconstruction approaches, which provides the AVR VE with a higher-level realism, conciseness and preciseness.
机译:VE(虚拟环境)为新一代提供三维视觉交互环境 - 第四代自然HCI(人机交互)系统。建模虚拟对象是构建VE的关键。本文重点介绍了VRR(从实际现实到虚拟现实)虚拟环境建模的理论,算法和核心技术。基于计算机视觉和计算机图形学(CV / CG)的集成,AVR VE中的对象直接通过使用AVR重建方法在现实世界中获取的形状数据(2D图像和3D数据)虚拟化,这提供高级现实主义,简明和精确度的AVR VE。

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