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Towards a Walkthrough Method for Universal Access Evaluation

机译:朝向普遍获取评估的演练方法

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This paper presents a walkthrough evaluation method for assessing, in a Universal Access perspective, interactive systems. The methodology is an adaptation of the traditional cognitive walkthrough used for many years in the usability engineering community. Cognitive walkthrough involves a simulation of the problem-solving process of an average user, to ensure that the user can easily learn to perform tasks that the system is indented to support. The proposed method, described here in brief along with the underlying theoretical framework, extends this approach by: (a) involving a simulation of the users' reasoned action process, to ensure that users will be in favour of accessing, exploring, utilising, and, ultimately, adopting the system; (b) addressing the diverse needs of all users, rather than of the average user, thus incorporating accessibility for all target users as an intrinsic measurement. A set of printed forms with specific questions reflecting the proposed methodology has been developed to guide the new walkthrough procedure. Early experiences with the application of the method in the domain of eServices are also discussed.
机译:本文提出了一种用于评估的演练评估方法,以通用访问透视互动系统。该方法是对可用工程界多年来使用的传统认知演练的适应。认知演练涉及模拟普通用户的问题解决过程,以确保用户可以容易地学习执行系统缩进以支持的任务。此处简要介绍了潜在的理论框架,通过以下方式扩展了这种方法:(a)涉及模拟用户的原因行动过程,以确保用户将支持访问,探索,利用和最终采用该系统; (b)解决所有用户的多样化需求,而不是平均用户,从而将所有目标用户的可访问性纳入内部测量。已经开发出一组具有特定问题的印刷形式,已经开发出了提出的方法,以指导新的演练程序。还讨论了在远程服务领域中应用方法的早期经验。

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