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Merging of Next Generation VR and Ambient Intelligence - From Retrospective to Prospective User Interfaces

机译:下一代VR和环境智能的合并 - 从回顾到潜在用户界面

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In this paper we present current and future approaches to merge intelligent interfaces with immersive Virtual Environments (VEs). The aim of this paper is to substantiate the introductory presentation in the session "Facing Virtual Environments with innovative interaction techniques" at HCI 2007. Although VEs and multimodal interfaces tried to make Human-Computer-Interaction as natural as possible, they have shown serious usability problems. We describe concepts to aid users in supporting their personal cognitive and perceptual capabilities, where the Virtual Environment will adapt dynamically and in real-time to the users' physiological constitution, previous behaviour and desires. With our concept, human performance can be significantly enhanced by adapting interfaces and environments to the users' mental condition and their information management capacity. Health and usability problems caused by stress, workload and fatigue will be avoided. We intend to encourage discussions on this topic among the experts, which are gathered this session.
机译:在本文中,我们目前和未来的方法与沉浸虚拟环境(VES)合并智能接口。本文的目的是在2007年HCI在HCI 2007年在“面对虚拟环境中”的“面对虚拟环境”的介绍性演示。虽然VES和多模式接口试图使人机交互尽可能自然,但它们表明了严重的可用性问题。我们描述了帮助用户支持个人认知和感知能力的概念,虚拟环境将动态地和实时适应用户的生理宪法,以前的行为和欲望。通过我们的概念,通过将界面和环境适应用户的心理状况及其信息管理能力,可以显着提高人类性能。将避免压力,工作量和疲劳引起的健康和可用性问题。我们打算鼓励对专家之间的这一主题进行讨论,该专家都收集了本届会议。

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