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Hybridisations of Variable Neighbourhood and Modified Simplex Methods to Harmony Search Algorithm for Process Optimisations

机译:变量邻域的杂交和修改的单纯x方法与处理优化的和谐搜索算法

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Nowadays, the engineering problem systems are large and complicated. An effective finite sequence of instructions for solving these problems can be categorised into optimisation and meta-heuristic algorithms. Though the best decision variable levels from some sets of available alternatives cannot be done, meta-heuristics is an alternative for experience-based techniques that rapidly help in problem solving, learning and discovery in the hope of obtaining a more efficient or more robust procedure. All meta-heuristics provide auxiliary procedures in terms of their own tooled box functions. It has been shown that the effectiveness of all meta-heuristics depends almost exclusively on these auxiliary functions. In fact, the auxiliary procedure from one can be implemented into other meta-heuristics. A well-known meta-heuristic of harmony search algorithm (HSA) is compared with its hybridisations. HSA is used to produce a near optimal solution under a consideration of the perfect state of harmony of the improvisation process of musicians. This study presents solution procedures via constrained and unconstrained problems with different natures of single and multi peak surfaces including a curved ridge surface. HSA is modified via variable neighbourhood search method (VNSM) philosophy including a modified simplex method (MSM). The basic idea is the change of neighbourhoods during searching for a better solution. The hybridisations proceed by a descent method to a local minimum exploring then, systematically or at random, increasingly distant neighbourhoods of this local solution. The results show that a variant of HSA with VNSM and MSM seems to be better in terms of the mean and variance of design points and yields.
机译:如今,工程问题系统很大而复杂。可以将这些问题的有效指令进行有效的有限指令,可以分为优化和元启发式算法。虽然无法完成来自某些可用替代方案的最佳决策变量级别,但元启发式是基于体验的技术的替代方案,可以在获得更有效或更强大的过程的希望中迅速帮助解决问题,学习和发现。所有Meta-heureistics都在自己的工具箱功能方面提供辅助程序。已经表明,所有元启发式的有效性几乎完全取决于这些辅助功能。实际上,可以将来自一个的辅助程序实施到其他元启发式中。将一个众所周知的和谐搜索算法(HSA)的众所周知的元启发式与其杂交进行比较。 HSA用于在考虑音乐家即兴创作过程的完美和谐状态下生产近乎最佳解决方案。本研究通过包括弯曲脊表面的单个和多峰面表面的不同自然的受约束和无约束问题呈现解决方法。通过可变邻域搜索方法(VNSM)哲学来修改HSA,包括修改后的Simplex方法(MSM)。基本思想是在寻找更好解决方案期间邻居的变化。杂交化通过血统方法进行到局部最小探索,然后,系统地或随机越来越多的本地解决方案邻域。结果表明,在设计点和产量的平均值和方差方面,HSA的变体似乎更好。

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