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Interactive physically-based modeling for gaseous object using Smoothed particle hydrodynamics

机译:使用平滑粒子流体动力学的气体物体的基于互动物理学建模

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This paper presents an interactive method of modelling the various kind of fluid based on Smoothed Particle Hydrodynamics (SPH) in modelling and simulating the gas flow with free surfaces. The modelling technique uses particle system together with molecular dynamics and also any possible external forces. The fluid equations previously used to model compressible fluid are now used to model incompressible fluid, the stiff gas, which is often used in Eulerian grid-based approach. In modelling stage, boundaries and obstacles are determined in order to make a real response of fluid with the boundaries. The leap-frog scheme is used to advance the fluid to the next state. However, the model still needs further modification to improve the realistic and simulation time, which is the goal of every simulator.
机译:本文介绍了基于平滑粒子流体动力学(SPH)在建模和模拟自由表面的气流中建模各种流体的交互方法。建模技术使用粒子系统以及分子动力学以及任何可能的外力。先前用于模拟可压缩流体的流体方程现在用于模拟不可压缩的流体,刚性气体,其通常用于基于欧拉栅格的方法。在建模阶段,确定边界和障碍物以使流体与边界的真正反应。跨越式方案用于将流体推向下一个状态。但是,该模型仍然需要进一步修改来改善现实和模拟时间,这是每个模拟器的目标。

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