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WPAN Platform Design in Handset Integrating Cellular Network and Its Application to Mobile Games

机译:WPAN平台设计在手机集成蜂窝网络及其在移动游戏中的应用

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Various network technologies have been developed towards ubiquitous computing. Actually, the specific network technology has its own protocol layer, characteristics and objectives. Due to these limitations, though cellular network and WPAN are being used in handset together, the services using both networks are not so popular until now. This paper presents a platform design integrating cellular network and WPAN and its application to the mobile game service. To develop services and applications which utilize cellular network and WPAN, we discuss the WPAN platform for handset. Various aspects are considered on the connection, which can expand the area of mobile services and applications. An illustrative application of this platform is introduced as a mobile game service. In the proposed game service, downloading games or game items, managing players, etc. are provided using cellular network. The actual game traffic between players utilizes WPAN. As shown in the proposed game service design, various applications are being expected through the WPAN platform.
机译:朝着普遍存在的计算开发了各种网络技术。实际上,特定网络技术具有自己的协议层,特征和目标。由于这些限制,虽然蜂窝网络和WPAN在手机中使用,但使用两个网络的服务直到现在。本文介绍了集成蜂窝网络和WPAN的平台设计及其在移动游戏服务的应用。开发利用蜂窝网络和WPAN的服务和应用程序,我们讨论手机WPAN平台。在连接上考虑了各个方面,可以扩展移动服务和应用领域。该平台的说明性应用于移动游戏服务。在拟议的游戏服务中,使用蜂窝网络提供下载游戏或游戏项目,管理玩家等。玩家之间的实际游戏流量利用WPAN。如提议的游戏服务设计所示,通过WPAN平台预期各种应用程序。

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