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AR registration by merging multiple planar markers at arbitrary positions and poses via projective space

机译:通过在任意位置合并多个平面标记并通过投影空间造成的姿势进行注册

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This paper presents a vision-based registration method for Augmented Reality by merging multiple planar markers, which are placed at arbitrary positions and poses. In our approach, we use planar markers like AR-Toolkit markers. We need no information about geometrical relationship of the markers while most of marker-based approaches require the measurement of the markers' 3D positions and poses. Thus we can implement an AR system very easily without time-consuming calibration of markers and a camera.In the proposed registration method, we assign a 3D co-ordinate system for each marker independently, and compute a projection matrix between each marker's 3D coordinate system and the input image coordinate system. For merging all markers' 3D coordinate, we construct a projective 3D space defined by projective geometry between two reference images which are selected while the on-line process automatically. This merging process enables to use the multiple markers at arbitrary positions and poses, and also to reduce errors in registration. For demonstrating the effectiveness of the proposed method, we implement a real-time on-line AR system. Virtual objects are superimposed onto input image sequences that are captured with a handy camera. Since the multiple markers are placed in the wide area, the virtual objects can move around the real world widely. Moreover, the registration can be carried out stably, because the markers face to various directions and some of them can be always recognized from most view points.
机译:本文通过合并多个平面标记来提出基于视觉的注册方法,其置于任意位置和姿势。在我们的方法中,我们使用像AR-Toolkit标记等平面标记。我们不需要有关标记的几何关系的信息,而大多数基于标记的方法需要测量标记的3D位置和姿势。因此,我们可以非常容易地实现AR系统而不耗时的标记和相机校准。在所提出的注册方法中,我们独立为每个标记分配3D协调系统,并计算每个标记的3D坐标系之间的投影矩阵和输入图像坐标系。为了合并所有标记'3D坐标,我们构建由投影几何体定义的投影3D空间,在两个参考图像之间自动选择的两个参考图像之间。该合并过程使得能够在任意位置和姿势处使用多个标记,并且还可以在注册中减少错误。为了展示所提出的方法的有效性,我们在线在线AR系统实施了实时。虚拟对象叠加在用方便的相机捕获的输入图像序列上。由于多个标记放置在广域的广域中,虚拟对象可以广泛地传动现实世界。此外,可以稳定地进行登记,因为可以始终从大多数视点识别出各种方向的标记。

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