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Embodied Collaboration Support System for 3D Shape Evaluation in Virtual Space

机译:虚拟空间3D形式评估的体现协作支持系统

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Collaboration mainly consists of two tasks; one is each partner's task that is performed by the individual, the other is communication with each other. Both of them are very important objectives for all the collaboration support system. In this paper, a collaboration support system for 3D shape evaluation in virtual space is proposed on the basis of both studies in 3D shape evaluation and communication support in virtual space. The proposed system provides the two viewpoints for each task. One is the viewpoint of back side of user's own avatar for the smooth communication. The other is that of avatar's eye for 3D shape evaluation. Switching the viewpoints satisfies the task conditions for 3D shape evaluation and communication. The system basically consists of PC, HMD and magnetic sensors, and users can share the embodied interaction by observing interaction between their avatars in virtual space. However, the HMD and magnetic sensors, which are put on the users, would restrict the nonverbal communication. Then, we have tried to compensate the loss of nodding of partner's avatar by introducing the speech-driven embodied interactive actor InterActor. Sensory evaluation by paired comparison of 3D shapes in the collaborative situation in virtual space and in real space and the questionnaire are performed. The result demonstrates the effectiveness of InterActor's nodding in the collaborative situation.
机译:合作主要包括两个任务;一个是每个合作伙伴的任务,由个人执行,另一个是彼此通信。它们都是所有协作支持系统的非常重要的目标。本文在虚拟空间中的3D形式评估和通信支持的研究基础上提出了一种虚拟空间中的3D形状评估的协作支持系统。该系统为每个任务提供了两个视图。一个是用户自己的头像的背面的观点,用于平滑通信。另一种是阿凡达的3D形状评估。切换观点满足3D形状评估和通信的任务条件。该系统基本上由PC,HMD和磁传感器组成,用户可以通过观察虚拟空间中的头像之间的交互来共享体现的交互。但是,普遍存在用户的HMD和磁传感器会限制非语言通信。然后,我们试图通过引入语音驱动的体现的交互式演员互动器来补偿合作伙伴头像的点头丧失。通过虚拟空间和真实空间中的协作情况对3D形状的配对比较的感官评估,并进行问卷。结果展示了互动者在协作情况下的点头的有效性。

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