【24h】

Hand Postures Recognition in Large–Display VR Environments

机译:手势姿势在大型显示VR环境中识别

获取原文

摘要

Large–display environments like Reality Center or Powerwall are recent equipments used in the Virtual Reality (VR) field. In contrast to HMDs or similar displays, they allow several unadorned users to visualize a virtual environment. Bringing interaction possibilities to those displays must not suppress the users liberty. Thus, devices based on trackers like DataGlove or wand should be forgotten as they oblige users to don such gear. On the contrary, video cameras seem very promising in those environments: their use could range from looking for a laser dot on the display to recovering each users full body posture. The goal we are considering is to film ones hand in front of a large display in order to recover its posture, which will then be interpreted according to a predefined interaction technique. While most of such systems rely on appearance–based approaches, we have chosen to investigate how far a model–based one could be efficient. This paper presents the first steps of this work, namely the real–time results obtained by using hand silhouette feature and some further conclusions related to working in a large–display VR environment.
机译:像现实中心或PowerWall这样的大型显示环境是虚拟现实(VR)字段中使用的最新设备。与HMDS或类似的显示器相比,它们允许多个未经用的用户可视化虚拟环境。为这些显示器带来交互可能性不得抑制用户Liberty。因此,基于像DEAGLOVE或WAND等跟踪器的设备应该被遗忘,因为它们迫使用户否则换档。相反,视频摄像机在这些环境中似乎非常有前途:它们的使用可以在寻找显示器上寻找激光点来恢复每个用户的全身姿势。我们正在考虑的目标是在大型显示器前面的手中拍摄,以便恢复其姿势,然后将根据预定义的交互技术解释。虽然大多数这样的系统依赖于基于外观的方法,但我们选择研究一种基于模型的方法可以有效的程度。本文介绍了这项工作的第一步,即通过使用手轮廓特征获得的实时结果以及与在大型显示VR环境中工作相关的一些进一步的结论。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号