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Static Object-of-Interest Recognition from Video Streams for Effective Visualization in Small Hand-Held Displays

机译:视频流中的静态兴趣对象识别,可在小型手持显示器中实现有效可视化

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摘要

Multimedia devices are becoming smaller to enhance mobility, while users' demands for better Quality of Experience (QoE) are also increasing. In this paper, we present a method to increase QoE in small hand-held devices during the enjoyment of sports videos. Static objects are superimposed graphics such as score boxes, expository comments, or logos that are attached during transmission by broadcasters. Among them, viewers are interested in the graphics that holds important information, called a static object-of-interest (OOI). Due to the resolution and size limitation, such information may not be clearly understood in small display devices. For example, the static OOIs like tiny score-boxes can hardly deliver the details of games to viewers. To cope with this problem, we propose a real-time recognition method for static OOIs in sports videos to visualize the OOIs effectively in such small displays. First, various static objects are detected automatically using the edge map analysis, and then, those objects are classified through supervised learning to determine static OOIs. Finally, the static OOIs, after its size and location are adjusted to fit a small-sized display, are attached to the original video to provide mobile users with a better viewing experience. Experimental results show that the proposed method works effectively (97% accuracy on average in recognizing OOIs) and efficiently (0.25 seconds on average from detecting static objects to browsing), which is sufficient for real-time viewing. The application context addressed in this study is sports videos but other application areas also can benefit.
机译:多媒体设备越来越小,以增强移动性,同时用户对更好的体验质量(QoE)的需求也在增加。在本文中,我们提出了一种在享受体育视频的同时提高小型手持设备的QoE的方法。静态对象是广播电台在传输过程中附加的叠加图形,例如记分盒,注释说明或徽标。其中,观众对包含重要信息的图形感兴趣,这些图形称为静态感兴趣对象(OOI)。由于分辨率和大小的限制,在小型显示设备中可能无法清楚地理解此类信息。例如,静态的OOI就像很小的得分盒,几乎无法将游戏的详细信息传递给观看者。为了解决这个问题,我们提出了一种体育视频中静态OOI的实时识别方法,以在如此小的显示器中有效地可视化OOI。首先,使用边缘图分析自动检测各种静态对象,然后通过监督学习对这些对象进行分类,以确定静态OOI。最后,在将静态OOI的大小和位置调整为适合小尺寸显示器之后,它们会附加到原始视频上,从而为移动用户提供更好的观看体验。实验结果表明,所提出的方法有效(识别OOI的平均准确度为97%)和有效(从检测到静态物体到浏览平均0.25秒),足以用于实时查看。本研究中涉及的应用上下文是体育视频,但其他应用领域也可以受益。

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