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Mobility Management in a Plug and Play Architecture

机译:即插即用架构中的移动性管理

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Mobility Management functionality in the Plug-and-Play (PaP) architecture is presented comprising different approaches for Actor, Terminal, User and Session Mobility Management. We explore a few issues related to implementation design and propose a set of components to facilitate the deployment of this platform in the available PaP applications. The PaP architecture is briefly introduced and subsequent definitions and terms are dealt with. The architecture itself is based on a theatre metaphor, in which plays 'define the functionality of the system. PaP components are realised by actors playing roles defined by manuscripts. An actor's capabilities define his possibilities for playing various roles. The mobility management is introduced to add a capability to handle any move of any constituent of the system. This could range from moving functionality, or actors, to moving users of the system. Throughout the paper we try to give a survey on the various mobility cases and make an effort to demonstrate an early set of mobility management algorithms or methods.
机译:提出了用于即插即用(PAP)架构中的移动性管理功能,包括用于演员,终端,用户和会话移动管理的不同方法。我们探讨了一些与实现设计相关的问题,并提出了一组组件,以便于在可用的PAP应用程序中部署该平台。简要介绍PAP架构,并处理随后的定义和条款。该架构本身基于剧院隐喻,其中播放定义系统的功能。 PAP组件由演员扮演由稿件定义的角色来实现。演员的能力定义了他扮演各种角色的可能性。引入移动性管理以增加能力处理系统的任何组成部分的任何移动。这可以从移动功能或演员到移动系统的用户。在整个论文中,我们努力对各种移动性案例进行调查,并努力展示早期的移动性管理算法或方法。

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