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Specifying Algorithm Visualizations: Interesting Events or State Mapping?

机译:指定算法可视化:有趣的事件或状态映射?

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Perhaps the most popular approach to animating algorithms consists of identifying interesting events in the implementation code, corresponding to relevant actions in the underlying algorithm, and turning them into graphical events by inserting calls to suitable visualization routines. Another natural approach conceives algorithm animation as a graphical interpretation of the state of the computation of a program, letting graphical objects in a visualization depend on a program's variables. In this paper we provide the first direct comparison of these two approaches, identifying scenarios where one might be preferable to the other. The discussion is based on examples realized with the systems Polka and Leonardo.
机译:也许是最流行的动画算法的方法包括识别实现代码中的有趣事件,对应于基础算法中的相关操作,并通过将呼叫插入适当的可视化例程来将它们转换为图形事件。另一个自然方法认为算法动画作为程序的计算状态的图形解释,让可视化中的图形对象取决于程序的变量。在本文中,我们提供了这两种方法的第一次直接比较,识别可能对另一个可能优选的场景。讨论基于与系统波尔卡和莱昂纳多实现的例子。

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