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Real-time, multi-body vehicle dynamics using a modular modelling methodology

机译:使用模块化建模方法实时,多体车辆动态

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Simulations of ground vehicles are extensively used by military and commercial vehicle developers to aid in the design process. In the past, ground vehicle simulations have focused on non-real-time models. However with the advancement of computers and modelling methodologies, real- time, multi-body models have become one of the standard tools used by vehicle developers. Multi-body models are composed of joint, body, and force elements which map well into a modular modelling approach. Based on recursive techniques, a set of reusable components were developed for use in a graphical simulation and modelling environment. The components were then connected to form a real-time, multi-body model of a Ford Taurus. Finally, the Taurus model was integrated with simulator cueing subsystems to build a complete driving simulator. The performance of the Taurus model was compared with test data. It was found that the vehicle model was both accurate and ran much faster than real time. Due to the model formulation, the current set of modular components are limited to modelling open treed systems with either a fixed or mobile base body.
机译:军事和商业车辆开发商广泛使用地面车辆的模拟,以帮助设计过程。过去,地面车辆模拟专注于非实时模型。然而,随着计算机的进步和建模方法,实时,多体模型已成为车辆开发人员使用的标准工具之一。多体模型由映射到模块化建模方法的关节,主体和力元件组成。基于递归技术,开发了一组可重用组件,用于用于图形模拟和建模环境。然后连接组分以形成福特金牛座的实时多体模型。最后,金牛座模型与模拟器提示子系统集成,以构建完整的驾驶模拟器。将金牛座模型的性能与测试数据进行比较。发现车辆模型既准确无误,比实时速度快得多。由于模型配方,目前的模块化组件集限于使用固定或移动基体的打开的特拉内系统建模。

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