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Parallel numerical algorithm for simulation of mooring forces on floating objects

机译:浮动物体系泊力模拟的并行数值算法

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The coupling between the equations governing the free-surface flows and the six degrees of freedom nonlinear rigid body dynamics and the linear elasticity equations for mesh-moving and the hawsers has resulted in a fluid-structure interaction technology capable of simulating mooring forces on floating objects. The finite element solution strategy is based on combination approach derived from fixed-mesh and moving-mesh techniques. Here, the free-surface flow simulations are based on the Navier-Stokes equations written for two incompressible fluids where the impact of one fluid on the other one is extremely small. An interface function with two distinct values is used to locate the position of the free-surface. The stabilized finite element formulations are written and integrated in an arbitrary Lagrangian-Eulerian domain. This allows us to handle the motion of the time dependant geometries. Forces and momentums exerted on the floating object by both water and hawsers are calculated and used to update the position of the floating object in time. In mesh-moving scheme, we assume that the computational domain is made of elastic materials. The linear elasticity equations are solved to obtain the displacements for each computational node. The nonlinear rigid body dynamics equations are coupled with the governing equations of the fluid and are solved simultaneously to update the position of the floating object. The numerical example includes 3D simulation of water wave impacting on a moored floating box.
机译:控制自由表面流动的方程与六个自由度非线性刚性体动力学和用于啮合的线性弹性方程的耦合导致流体结构相互作用技术,能够在浮动物体上模拟系泊力。有限元解决方案策略基于来自固定网格和移动网格技术的组合方法。这里,自由表面流动模拟基于用于两个不可压缩的流体的Navier-Stokes方程,其中一个流体对另一个流体的影响非常小。具有两个不同值的接口功能用于定位自由表面的位置。稳定的有限元制剂写入并集成在任意拉格朗日 - 欧拉域域中。这使我们能够处理时间依赖性几何形状的运动。计算水和HAWSERS在浮动物体上施加的力和势头,并用于更新浮动物体的位置及时。在网格移动方案中,我们假设计算领域是由弹性材料制成的。解决线性弹性方程以获得每个计算节点的位移。非线性刚体动力学方程与流体的控制方程联接,并同时求解以更新浮动物体的位置。数值例子包括对停泊浮箱撞击水波的3D模拟。

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