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Phenomenology, a Framework for Participatory Design

机译:现象学,参与式设计的框架

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The philosophical discipline of phenomenology provides the designer with a framework for studying user experience by affording an intrinsically contextual view of the way we interact with things around us. In this paper we argue that phenomenology also plays a critical role in participatory design when it is undertaken as an interpretive and generative process, mindful of end user experience rather than directed toward the specification of outcomes. We will illustrate this notion through our participatory design work for ECHOES - a multi-disciplinary research project that aims to create technologically enhanced learning environments for typically developing children and children with high-functioning Autism or Aspergers. We will demonstrate how phenomenological thinking has assisted in the co-creation of ECHOES and has provided a mechanism for interpreting the emergent, creative input from our target population. Phenomenology, Participatory Design, Methods, Theory
机译:现象学的哲学学科为设计师提供了一个框架,用于学习用户体验,提供我们与我们周围的事物互动的内在上下文的观点。在本文中,当它作为一种解释性和生成过程时,现象学在参与式设计中也发挥着关键作用,这是一种令人瞩目的过程,而不是针对结果的规范。我们将通过对回声的参与式设计工作来说明这一概念 - 这是一个多学科研究项目,旨在为通常为典型的学习环境创造技术增强的学习环境,以便培养具有高功能性的自闭症或吸附者的儿童和儿童。我们将展示现象学思维如何协助呼应的共同创造,并提供了解释我们目标人口的紧急创造性投入的机制。现象学,参与式设计,方法,理论

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