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GIGANT ― an Interactive, Social, Physical and Mobile game

机译:唱片 - 互动,社会,物理和移动游戏

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The purpose of this project has been to design a mobile, interactive game where players physically move around in order to solve different assignments. Another essential goal was to create a game structure that didn't forced the player to act in pre-defined way; we wanted to draw a game that made it possible for free action choices and provide possibilities for the players to cooperate and develop strategies and interact face-to-face with each other.
机译:该项目的目的是设计一个移动,交互式游戏,玩家在物理上移动以解决不同的作业。另一个基本目标是创造一个没有强迫玩家以预定义方式行动的游戏结构;我们想绘制一个游戏,使得自由行动选择可以选择,并为玩家提供合作和发展战略的可能性,并相互互相互动。

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