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Using CGF in HLA-Based Submarine Simulation

机译:在基于HLA的潜艇模拟中使用CGF

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With the development of computer simulation technology and the requirement of enhancing the fidelity of synthetic training, it is inevitable to integrate computer generated force (CGF) into military training system. For a CGF to be useful in the submarine synthetic simulation system, it must act as an actual entity commander in the sea battle space. For the purpose of reuse and expandability of the submarine SSS components which had been worked out in the past, it is developed to be HLA-compliant. In this paper, special emphasis has been put on building up an extensible and flexible architecture of the CGF which could be integrated into the submarine SSS. The process of decision-making is found on the analysis of behaviors that an entity commander would act in real sea war.
机译:随着计算机仿真技术的发展和提高合成训练的保真度的要求,不可避免地将计算机产生的力(CGF)集成到军事训练系统中。对于在潜艇合成仿真系统中有用的CGF,它必须作为海运空间中的实际指挥官。为了重用和潜艇SSS组件的可扩展性,在过去已经制定的,它被开发为符合HLA的。在本文中,特别强调建立了CGF的可扩展和灵活的架构,该CGF可以集成到潜艇SSS中。决策过程是关于实体指挥官将在真正的海战中采取行动的行为的分析。

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