首页> 外文会议>Conference on Human Factors in Computing Systems >Perspective Cursor: Perspective-Based Interaction for Multi-Display Environments
【24h】

Perspective Cursor: Perspective-Based Interaction for Multi-Display Environments

机译:透视游标:基于透视的多显示环境的交互

获取原文
获取外文期刊封面目录资料

摘要

Multi-display environments and smart meeting rooms are now becoming more common. These environments build a shared display space from variety of devices: tablets, projected surfaces, tabletops, and traditional monitors. Since the different display surfaces are usually not organized in a single plane, traditional schemes for stitching the displays together can cause problems for interaction. However, there is a more natural way to compose display space - using perspective. In this paper, we develop interaction techniques for multi-display environments that are based on the user's perspective of the room. We designed the Perspective Cursor, a mapping of cursor to display space that appears natural and logical from wherever the user is located. We conducted an experiment to compare two perspective-based techniques, the Perspective Cursor and a beam-based technique, with traditional stitched displays. We found that both perspective techniques were significantly faster for targeting tasks than the traditional technique, and that Perspective Cursor was the most preferred method. Our results show that integrating perspective into the design of multi-display environments can substantially improve performance.
机译:多显示环境和智能会议室现在变得越来越普遍。这些环境构建了来自各种设备的共享显示空间:平板电脑,投影曲面,桌面和传统监视器。由于不同的显示表面通常不会在单个平面中组织,因此用于拼接显示器的传统方案可以导致交互问题。但是,使用透视撰写显示空间的更自然的方式。在本文中,我们开发了基于用户对房间的透视的多显示环境的交互技术。我们设计了透视光标,光标映射到显示出现自然和逻辑的空间,无论用户所在的位置。我们进行了一种实验,可以比较两个基于透视的技术,透视光标和基于光束的技术,传统的缝合显示器。我们发现,对于传统技术,瞄准任务的两个透视技术明显更快,并且该透视光标是最优选的方法。我们的结果表明,集成了多显示环境设计的视角,可以显着提高性能。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号