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Tree-based Shortest Path Routing Algorithm

机译:基于树的最短路径路由算法

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A Tree-based Shortest Path Routing Algorithm is introduced in this paper. With this algorithm, every network node (router) can maintain a shortest path routing tree topology of the network with itself as the root. In this algorithm, every node constructs its own routing tree based upon its neighbors' routing trees. Initially, the routing tree at each node has the root only the node itself. As information exchanges, every node's routingtree will evolve until a complete tree is obtained. This algorithm is a trade-off between distance vector algorithm and link state algorithm. Loops are automatically deleted, so there is no count-to-infintiy effect. A simple roting tree informaiton storage appraoch and a protocol data unit format to transmit the tree information are given. Some special issues, such as adaptation to topology change, implementation of the algorithm on LAN, convergence and computation overhead etc, are also discussed in the paper.
机译:本文介绍了一种基于树的最短路径路由算法。利用该算法,每个网络节点(路由器)都可以以自身作为根目录维护网络的最短路径路径树拓扑。在该算法中,每个节点都基于其邻居路由树构造自己的路由树。最初,每个节点处的路由树仅具有根本的根目录。随着信息交换,每个节点的RoutingTree将在获得完整的树之前发展。该算法是距离矢量算法与链路状态算法之间的折衷。循环自动删除,因此没有计数到infintiy效果。给出了一个简单的旋转树信息存储expaoch和协议数据单元格式来发送树信息。纸质还讨论了一些特殊问题,例如对拓扑变化,局部算法的实现,纸张中的算法的实现。

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