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Tree-based Shortest Path Routing Algorithm

机译:基于树的最短路径路由算法

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A Tree-based Shortest Path Routing Algorithm is introduced in this paper. With this algorithm, every network node (router) can maintain a shortest path routing tree topology of the network with itself as the root. In this algorithm, every node constructs its own routing tree based upon its neighbors' routing trees. Initially, the routing tree at each node has the root only the node itself. As information exchanges, every node's routingtree will evolve until a complete tree is obtained. This algorithm is a trade-off between distance vector algorithm and link state algorithm. Loops are automatically deleted, so there is no count-to-infintiy effect. A simple roting tree informaiton storage appraoch and a protocol data unit format to transmit the tree information are given. Some special issues, such as adaptation to topology change, implementation of the algorithm on LAN, convergence and computation overhead etc, are also discussed in the paper.
机译:介绍了一种基于树的最短路径路由算法。使用此算法,每个网络节点(路由器)都可以以自身为根来维护网络的最短路径路由树拓扑。在该算法中,每个节点都基于其邻居的路由树构造自己的路由树。最初,每个节点的路由树仅具有根节点本身。随着信息的交换,每个节点的路由树将演变,直到获得完整的树。该算法是距离矢量算法和链接状态算法之间的折衷方案。循环会自动删除,因此不会产生不确定的影响。给出了简单的轮换树信息存储方法和传输树信息的协议数据单元格式。本文还讨论了一些特殊问题,例如适应拓扑变化,在局域网上实现算法,收敛和计算开销等。

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