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Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware

机译:用商品3D图形硬件设计与实现全景电影系统

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In this paper, we introduce a new deign approach of panoramic movie system. The system, named as PanoVi by authors, captures 360-degree surround movie from a view-point by using four wide-angle video cameras, and then the video streams are encoded as a single stream of standard video format. At the viewing side, geometric correction and image mosaicking are performed in real-time by using commodity 3D graphics accelerator hardware equipped with most personal computers. By mapping the mosaic on the inside wall in 3D space, the viewing system renders partial view of arbitrary direction as a virtual environment. This approach is suitable for real-time transmission of panoramic movie because this system uses standard video format in transmission layers. We developed a prototype system based on Windows and DirectX8 environments. We confirmed full-rate interactive panoramic movie playback on commodity Pentium4 based PCs
机译:在本文中,我们介绍了全景电影系统的新辅导方法。由作者命名为Panovi的系统,通过使用四个广角视频摄像机从视图点捕获360度环绕动画,然后将视频流编码为单个标准视频格式流。在观看侧,通过配备大多数个人计算机的商品3D图形加速器硬件实时执行几何校正和图像镶嵌。通过在3D空间中的内壁上映射马赛克,观看系统使任意方向的局部视图作为虚拟环境。这种方法适用于全景电影的实时传输,因为该系统在传输层中使用标准视频格式。我们开发了基于Windows和DirectX8环境的原型系统。我们确认了基于商品Pentium4的全级交互式全景电影播放

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