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SALSA and ALVIS: a language and system for constructing and pressing low fidelity algorithm visualizations

机译:SALSA和ALVIS:一种用于构建和按下低保真算法可视化的语言和系统

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Computer science educators have traditionally used algorithm visualization (AV) software to create graphical representations of algorithms that are later used as visual aids in lectures, or as the basis for interactive labs. Based on ethnographic field studies we have conducted in an undergraduate algorithms course, we advocate an alternative teaching approach in which students use simple art supplies to construct and present their own visualizations to their peers and instructor for feedback and discussion. To support this approach, we have built SALSA and ALVIS, a prototype language and system that enable students to (a) quickly construct rough, unpolished ("low fidelity") visualizations in much the same way they would do so with simple art supplies, and (b) interactively present those visualizations to an audience. Our prototype pioneers a novel technique for programming visualizations based on spatial relations, and a novel presentation interface that supports reverse execution and dynamic mark-up and modification.
机译:计算机科学教育者传统上使用了算法可视化(AV)软件,以创建算法的图形表示,后来用作讲座中的视觉辅助设备,或作为交互式实验室的基础。基于我们在本科算法中进行的民族造型域研究,我们倡导替代教学方法,其中学生使用简单的艺术用品来构建并向他们的同行和教练展示自己的可视化,以获得反馈和讨论。为了支持这种方法,我们已经建立了Salsa和Alvis,原型语言和系统,使学生能够快速构建粗糙,未抛光(“低保真”)可视化,与简单的艺术用品一起这样做, (b)以互动地向观众展示那些可视化。我们的原型先进是一种基于空间关系编程可视化的新技术,以及一种支持反向执行和动态标记和修改的新颖呈现界面。

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