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Effective use of stereoptic 3D cueing to declutter complex flight displays

机译:有效地利用立体光图3D提示来展示复杂的飞行展示

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This paper reports a workstation experiment to verify the potential of stereo cueing for the declutter function in a simulated tracking task. The experimental task was designed as similar to tracking in a conventional flight director, although the format presented was a very cluttered dynamic display. The subject's task was to use a hand-controller to keep a tracking symbol on top of a target symbol. In the basic tracking task, the target symbol is presented as a red `X' and the tracking symbol as a blue `X,' which provides some declutter and makes the task more reasonable in terms of performance. The color coding was removed in one display condition to provide some additional clutter. For this condition, both the target and tracking symbols are presented as red `Xs.' Additional clutter was provided by the inclusion of moving, differently colored `X' symbols. Stereo depth was utilized by placing any clutter in a plane in front of the display monitor, placing the tracking symbol at screen depth, and placing the target symbol behind the screen. The results from eight subjects revealed that the stereo presentation effectively offset the cluttering effects.
机译:本文报告了工作站实验,以验证模拟跟踪任务中的DECTUTE功能的立体声提示的潜力。实验任务设计与传统飞行导演中的跟踪相似,尽管所呈现的格式是一个非常杂乱的动态显示。受试者的任务是使用手动控制器来保持目标符号顶部的跟踪符号。在基本跟踪任务中,目标符号被呈现为红色的“X”和作为蓝色“X”的跟踪符号,它提供了一些张开,并使任务在性能方面更合理。在一个显示条件下除去颜色编码以提供一些额外的杂波。对于这种情况,目标和跟踪符号都呈现为红色`xs。通过包含移动,不同的“X”符号来提供额外的杂物。通过将任何杂波放置在显示监视器前面的平面中,将跟踪符号放置在屏幕深度,并将目标符号放置在屏幕后面的平面中使用立体深度。八个主题的结果揭示了立体声介绍有效地抵消了杂乱效应。

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