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Incorporating the Rehabilitation Of Parkinson's Disease in the Play for Health Platform Using a Body Area Network

机译:使用身体区域网络纳入帕金森病的康复疾病的康复

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Play for Health (P4H) is an open and extensible telerchabilitation platform. It allows patients to perform rehabilitation exercises through a variety of videogames and interaction methods. Here, we extend P4H to address the training needs of patients with Parkinson's disease. We integrate a network of on-body inertial measurement units. This allows new motion-based interactions in serious games at home, and it is a cornerstone extension allowing P4H to now also assess the patient's movements in daily life. We introduce three new serious games in a virtual world on this platform. The game objectives are designed to be engaging, with automatically adapting challenge levels, and they realize motor-cognitive exercises according to specific therapeutic goals. We present the architecture and technical implementation of this system, including specifics in handling a large number of wireless Bluetooth sensors. We outline the scalability of the platform architecture to eventually handle other pathologies and discuss future technical improvements.
机译:为健康播放(P4H)是一个开放和可扩展的Telerchabilitation平台。它允许患者通过各种视频游戏和交互方法进行康复练习。在这里,我们扩展了P4h以解决帕金森病患者的培训需求。我们整合了一个身体惯性测量单元的网络。这允许在家中的严重游戏中进行新的运动互动,并且它是一个基石延伸,允许P4h现在也评估患者在日常生活中的运动。我们在这个平台的虚拟世界中介绍了三场新的严肃游戏。游戏目标设计用于自动调整挑战水平,并根据具体的治疗目标实现电动认知练习。我们介绍了该系统的架构和技术实现,包括处理大量无线蓝牙传感器的细节。我们概述了平台架构的可扩展性,最终处理其他病例并讨论未来的技术改进。

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