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A Novel Design Pipeline for Authoring Tools

机译:用于创作工具的新设计管道

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摘要

Interactive digital narrative research presents a diverse range of authoring tools [1,4,8,12,14]. Although our field often publishes the technology, it less often publishes a refined UX design pipeline for those tools' authoring experience. This is despite the UX of these tools long being identified as a key challenge [14] and UX design pipelines being an active area of research in adjacent technologies such as the games that sometimes deliver our stories [3,10,11]. We present a three-stage design pipeline targeting the creation of interactive narrative authoring tools that is informed by existing design pipelines that consider the user and their experience at all stages. We then detail our own application of this pipeline to the design of a new authoring tool, reporting on the methodologies, analyses, and findings of each step.
机译:互动数字叙事研究介绍了各种创作工具[1,4,8,12,14]。虽然我们的领域经常发布该技术,但它少经常发布那些工具的创作体验的精炼UX设计管道。尽管这些工具的UX很长时间被确定为关键挑战[14]和UX设计管道是相邻技术中的一个有效的研究领域,如有时递送我们的故事[3,10,11]。我们展示了一个三阶段设计管道,该管道针对创建的互动叙事创作工具,这些工具由考虑用户的现有设计管道和他们的所有阶段的经验。然后,我们将自己的应用程序应用于新的创作工具的设计,报告了每一步的方法,分析和调查结果。

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