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Enhancing Usability and User Experience of Children Learning by Playing Games

机译:通过玩游戏提高儿童学习的可用性和用户体验

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As children is an important part of the society. Nowadays, children can easily use any interactive system. Its need of time to develop interactive systems that can help children in their learning, enhance their knowledge. CCI is vast area of research that focuses on the affiliation among kids and their gadgets and their correspondence advantages. Here, we use 5-12 years aged children to evaluate the UX and usability of games by using different techniques. There are number of games developed on daily basis having various characters. Children are more likely to play that game, where they can behave, as they want. Because there are some children who can act and behave normally but in games, they want some action. Our focus is to enhance the usability and user experience of children to play games that educate them. The idea of this paper is "how children can learn by playing games".
机译:因为孩子是社会的重要组成部分。如今,孩子们可以轻松使用任何交互式系统。它需要时间开发可以帮助孩子学习的互动系统,提高他们的知识。 CCI是广阔的研究领域,专注于儿童和他们的小工具之间的隶属关系及其对应优势。在这里,我们使用5-12岁的儿童通过使用不同的技术来评估游戏的UX和可用性。每天开发的游戏数量有各种角色。孩子们更有可能玩那种游戏,他们可以在他们想要的地方表现出来。因为有些孩子可以行动并正常表现,而是在游戏中,他们想要一些行动。我们的重点是提高儿童的可用性和用户体验,玩教育他们的游戏。本文的想法是“孩子如何通过玩游戏学习”。

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