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Effectiveness of Coach Marks or Instructional Overlay in Smartphone Apps Interfaces

机译:智能手机应用程序接口中的教练标记或教学叠加的有效性

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Some mobile applications present a level of complexity with respect to the functionalities of the graphical interface that are not easily understood by all users in a first approach. The use of instructional overlays (IO) or coach marks is a technique used to guide users to where these features are located in the interface by using a darker layer superimposed to the interface (overlay) where elements are placed such as arrows and text (instructional elements). The effectiveness of the IO was tested by measuring the completion time of a pre-established flow in a prototype. A between-subject design was used, with one experimental group completing four tasks with the help of IO, and the control without. Results show a tendency for lower times to complete tasks with instructional overlays, however, due to the reduced sample, a larger study is needed to confirm this result statistically. Interaction design of non-trivial interfaces should consider the implementation of instructional overlays.
机译:一些移动应用在所有用户以第一方法呈现不容易理解的图形界面的功能的复杂程度。使用教学叠加(IO)或Coach标记是一种技术,用于通过使用叠加到界面(覆盖层)的较暗层来指导用户在接口中位于接口中的技术(覆盖),其中箭头和文本(教学元素)。通过测量原型中预先确定的流的完成时间来测试IO的有效性。使用了一个对象设计,其中一个实验组在IO的帮助下完成了四个任务,并控制了控制。结果表明,由于样品减少,因此由于样本减少,因此需要统计证实这一结果的更大的研究来完成具有教学覆盖的较低时间。非琐碎界面的交互设计应考虑执行教学叠加的实施。

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