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Studying the acceptance of somatosensory game for Chinese square dancers

机译:研究中国广场舞者的躯体感应游戏的接受

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This study investigated the acceptance of square dancers on a somatosensory game. Typical "Square dance" activity has a large number of middle-aged and older people dancing together accompanied by traditional songs in the park in China. Square Dance affords a way to relax and enjoy themselves for there tired residents. But there is some negative effect of the square dance such as nuisance and environmental issues. We envisage that indoor Somatosensory Gamesnot only can satisfy people's needs on entertainment and sports but also reduce the negative effect in public. Nine Chinese square dancers were invited to experience the somatosensory game, and the average time of experience is 43.67 minutes. Afterwordeach Chinese square dancer accepted an interview about their acceptance of the somatosensory game related to square dancing. The results showed that most reason for the elderly enjoying square dance because it can maintain body fitness. And the most importantlimitation of the square dance isair quality. Chinese square dancers also convey some suggestions for the somatosensory game on the market such as the game interface must be simple and easy to understand. This study is helpful for developing somatosensory games for the elderly in China.
机译:本研究调查了在躯体感觉游戏中的方形舞者接受。典型的“广场舞蹈”活动有大量的中年和老年人在一起伴随着中国公园的传统歌曲。方舞提供了一种放松身心的方式,为自己享受疲惫的居民。但方形舞蹈存在一些负面影响,如滋扰和环境问题。我们设想室内躯体感觉游戏只能满足人们对娱乐和运动的需求,而且还可以降低公共场所的负面影响。邀请九个中国广场舞者体验躯体感觉游戏,平均经验时间是43.67分钟。 Afterwordeach中国广场舞者接受了接受对与广场舞蹈相关的躯体感应游戏接受的采访。结果表明,老年人享受广场舞的最大原因是因为它可以保持身体健康。和广场舞蹈等级最重要的是。中国广场舞者还传达了对市场上的躯体感觉游戏的一些建议,如游戏界面必须简单易懂。本研究有助于为中国老人发展索多症游戏有益。

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