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Conceptual model of the VR module for 'Virtual plaza for interactive presentation of Bulgarian cultural heritage'

机译:“虚拟广场保加利亚文化遗产互动演讲”VR模块的概念模型

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In the last years, Virtual Reality (VR) has been established itself as a highly promising media technology for reconstruction and presentation of cultural heritage sites to a wide audience. Virtual Reality enables not only an exploration of a single artefact but of many virtual objects spatially and temporally arranged into a single scene. The users enter an artificially created space and get a feeling of being a part of it. They can perceive and interact with the objects in the virtual environment in natural way. In this paper we propose a conceptual model of the VR module for the "Virtual Plaza for Immersive Representation of Bulgarian Cultural Heritage Sites". It contains an analysis of the possible input data and the developed workflows to help experts from the cultural heritage domain to implement various scenarios for presentation of single artefacts and complete scene par of cultural heritage site using the benefits of Virtual Reality as visualization medium.
机译:在过去的几年里,虚拟现实(VR)已成为一个高度有前途的媒体技术,用于重建和展示文化遗产到广泛的受众。虚拟现实不仅可以探索单个人工制品,而且可以在空间上和时间地排列成单个场景的许多虚拟对象。用户输入人为创造的空间,并获得一种成为其中的一部分的感觉。他们可以以自然方式感知和与虚拟环境中的对象相互作用。在本文中,我们为“虚拟广场,以保加利亚文化遗产地点的沉浸式代表”提出了一项概念模型。它包含对可能的输入数据和开发的工作流程的分析,以帮助文化遗产领域的专家实施,以便使用虚拟现实的益处作为可视化介质的文化遗产站点的各种场景。

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