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Urban Interaction Design Supports Modular Design Practice for Urban Public Space

机译:城市互动设计支持城市公共空间的模块化设计实践

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Multiple-dimensional structured urban space directs to an interdisciplinary considers on public space utilization. The people-users are consciously and unconsciously in the communicative activities with the city, where urban interactive design establishes cross-design accessibility in the virtual and physical public context. This paper introduces an approach that the Human-centered Design as a fundamental perspective and Interaction Design frames the program and motivates design elements for urban interaction design. Following a Smart Pavilion design practice for Baoding New City Plan in China. Particularly conception of this design is the four modules creation of Information Block, Pavilion Block, Interior Block, Information Platform Block, and the attempt on organizing the modules to constitute three prototypes for different scenarios. People's real-time requirement, reflection, and emotion can be captured by interfaces and delivered to the information platform towards a transfer qualitative symbols into data essentially design and improvement materials, and react to the Smart Pavilion to enable the Human Interactions in the 21st-century networked city.
机译:多维结构化城市空间指示公共空间利用率的跨学科考虑。人民用户在与城市的交际活动中有意识地,无意识地在城市交互设计中建立了虚拟和物理公共环境中的跨设计可访问性。本文介绍了一种以人为本的设计作为基本透视和交互设计框架的方法,并激励城市交互设计的设计元素。遵循中国保定新城市规划的智能馆设计实践。特别是这种设计的构想是创建信息块,展馆块,内部块,信息平台块的四个模块,以及组织模块的尝试,以构成不同场景的三种原型。人们的实时要求,反思和情感可以通过接口捕获,并向信息平台朝向将定性符号转移到基本上设计和改进材料的数据,并对智能展馆作出反应,以实现21世纪的人类互动网络城市。

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