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Research on Robot Interaction Design Based on Embodied and Disembodied Interaction Grammars

机译:基于体现和中性互动语法的机器人交互设计研究

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摘要

With the increasing complexity and variety of robotic agents in VR/AR/MR IoT and artificial intelligence and other intelligent environments, traditional interaction grammar and interaction design principles are facing more and more challenges. Based on the theory of embodied interaction and disembodied interaction in cognitive science, this paper combines field research and user in-depth interviews, usability testing, SWOT analysis, SPSS questionnaire analysis, high-fidelity prototype construction, usability testing and other research data to study the interaction grammar of embodied interaction and disembodied interaction. By designing the prototype of the robot, three typical Chinese families are selected to conduct prototype tests of embodied interaction and disembodied interaction. Then on this basis, affordance. Interactive Behavior, Interactive Feedforward of embodied interaction and Mapping Relations of Symbols, Semantics and Interactive Feedback of disembodied interaction and understanding of the construction of interactive grammar are established. This study has a certain effect on embodied interaction and disembodied interaction between human and computer interaction.
机译:随着VR / AR先生和人工智能先生和其他智能环境的越来越多的机器人代理,传统的互动语法和互动设计原则越来越越来越挑战。基于认知科学的体现相互作用和中的互动理论,本文结合了现场研究和用户深入访谈,可用性测试,SWOT分析,SPSS调查问卷分析,高保真原型施工,可用性测试和其他研究数据体现相互作用与中断互动的相互作用语法。通过设计机器人的原型,选择了三个典型的中国家庭来进行体现的相互作用和中性互动的原型测试。然后在此基础上,提供。建立了互动行为,建立了符号的互动的互动和映射关系的互动性,语义和互动反馈的映射关系和对交互式语法构建的互动反馈。本研究对人与计算机相互作用之间的体现和中断相互作用具有一定的影响。

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