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A SEARCH-BASED APPROACH TO ANNEXATION AND MERGING IN WEIGHTED VOTING GAMES

机译:一种基于搜索的吞并和加权投票游戏合并的方法

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Weighted voting games are classic cooperative games which provide a compact representation for coalition formation models in multiagent systems. We consider manipulation in weighted voting games via annexation and merging, which involves an agent or some agents misrepresenting their identities in anticipation of gaining more power at the expense of other agents in a game. We show that annexation and merging in weighted voting games can be more serious than as presented in the previous work. Specifically, using similar assumptions as employed in a previous work, we show that manipulators need to do only a polynomial amount of work to find a much improved power gain, and then present two search-based pseudo-polynomial algorithms that manipulators can use. We empirically evaluate our search-based method for annexation and merging. Our method is shown to achieve significant improvement in benefits for manipulating agents in several numerical experiments. While our search-based method achieves improvement in benefits of over 300% more than those of the previous work in annexation, the improvement in benefits is 28% to 45% more than those of the previous work in merging for all the weighted voting games we considered.
机译:加权投票游戏是经典合作游戏,为多读系统中的联盟形成模型提供紧凑的表示。我们考虑通过兼并和合并的加权投票游戏操纵,这涉及代理人或一些代理商,以预期在比赛中以牺牲其他代理人牺牲更多的权力来预测其身份。我们展示了加权投票游戏中的吞并和合并可能比以前的工作中提出更严重。具体而言,使用类似的假设,如前的工作中所采用的类似假设,我们表明操纵器只需要多项式的工作量来找到更好的功率增益,然后呈现了两个搜索的伪多项式算法,其可以使用机械手。我们凭经理评估了我们的搜索方法的吞并和合并。我们的方法显示在几个数值实验中实现了对操纵剂的益处的显着改善。虽然我们的搜索方法达到了超过300%的效益超过了300%的吞并中的效益,但福利的改善是比以前的所有加权投票游戏合并的工作中的效益增加28%至45%。我们经过考虑的。

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