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'Memes' UX-Design Methodology Based on Cognitive Science Regarding Instrumental Activities of Daily Living

机译:基于认知科学的关于日常生活活动的“模因”设计方法

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"Memes" design methodology was developed by Mitsukazu Okuda as a practical UX-design method. In the original, it was developed to analyze our cognitive process on usability testing for electric appliances. This approach is based on several key assumptions, including: people understand things through mental models in their minds; the mental model is evoked based on the context; in the mind, information input multimodally and the mental model formed by them are related and the whole structured knowledge is called "schema"; the schema consists of associations evoked by sensing signals; after sensing, evoking, and structuring are processed sequentially, it comes to understanding; the design thinking for designers goes in the opposite direction of the stream line of cognitive process for users. This method will be applied to the improvement of IADLs for the elderly because as science and technology continue to advance, there will be elderly people left behind. In a sense, they will desire an old-style instrumental tool that they are familiar with. One of the solutions is to change the interface design to the old-style in appearance without changing the function of the tool. This design concept is for specific people to use a tool with appropriate way by old-time interface design in their old memories. It is not a universal design because it cannot work for younger people who do not know the old-style interface design, it is so-called "the retrospective design" since the previous interface design is used instead of new interface design. In that way, this design method is useful for the elderly.
机译:“MEMES”设计方法是由Mitsukazu Okuda开发的一种实用的UX设计方法。在原件中,开发了对电器可用性测试的认知过程来分析我们的认知过程。这种方法是基于几个关键假设,包括:人们通过心理模型了解事物;基于上下文唤起心理模型;在心灵中,信息输入多数组和由它们形成的心理模型相关,整个结构化知识称为“架构”;该模式包括通过传感信号引起的关联;感应,唤起和结构化在顺序处理后,涉及理解;设计师的设计思维符合用户的信任过程流线的相反方向。这种方法将适用于改善老年人的IADLS,因为作为科学和技术继续推进,将有老年人留下。从某种意义上说,他们将希望他们熟悉的旧式乐器工具。其中一个解决方案是在外观上将界面设计更改为旧式,而不会更改工具的功能。这种设计概念是针对特定的人用旧记忆中的旧时间界面设计使用具有适当方式的工具。它不是一个普遍的设计,因为它不能为不了解旧式界面设计的年轻人工作,它是所谓的“回顾设计”,因为之前使用了先前的接口设计而不是新的接口设计。以这种方式,这种设计方法对老年人有用。

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