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Textbook enriched with video augmented reality: Contextual in motion concept learning in junior high school

机译:教科书丰富了视频增强现实:在初中的运动概念学习中上下文

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There are many misconceptions in learning natural science in junior high school. The use of video media can reduce misconceptions. Video media will make the concepts learned more contextual. This article will describe the results of research and development of junior high school science books enriched with video media based on Augmented Reality technology so that learning is more contextual. The research used the Dick & Carey model of research and development (R&D) method. Product feasibility is tested using a questionnaire by experts. Questionnaires were developed to test the feasibility of the material, the feasibility of the media and the feasibility of learning. The results of the material feasibility test were 81.29%, with very good or very complete interpretations. Media feasibility is 93.57% with very good or very complete interpretation. The feasibility of learning 83.78% with very good or very complete interpretation. It can be concluded that the resulting textbook products received appropriate interpretations to support the contextual learning process of the concept of motion.
机译:在初中学习自然科学存在许多误解。视频媒体的使用可以减少误解。视频媒体将使概念学到更加语境。本文将描述基于增强现实技术的视频媒体丰富的初中科学书籍的研发成果,以便学习更加语境。该研究采用了研究与开发的Dick&Carey模型(R&D)方法。产品可行性使用专家调查问卷测试。开发了调查问卷,以测试材料的可行性,媒体的可行性以及学习的可行性。材料可行性测试的结果为81.29%,具有非常好或非常完整的解释。媒体可行性为93.57%,具有非常好或非常完整的解释。学习的可行性83.78%,非常好或非常完整的解释。可以得出结论,由此产生的教科书产品得到适当的解释,以支持运动概念的上下文学习过程。

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