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Narrative Semantic Media for Contextual Individualization of Ambient Learning Spaces

机译:环境学习空间上下文个体化的叙事语义媒体

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Digital conservation and transformation of cultural content and cultural property are constantly increasing. In our research project Ambient Learning Spaces, funded for seven years by the German Research Foundation, we developed a user-centered scenario to individualize and personalize user experience through the use of what we call Narrative Semantic Media. In this context, museum exhibits installations and objects like fossils are digitally augmented into interactive objects for the visitors. Using the visitor's personal mobile devices, our solution embeds the visitor into a flexible, self-adapting narrative structure motivating a self-directed discovery, which creates an Ambient Learning Space inside the museum. The applications we develop running on visitors' mobiles connect to our web- and service-based platform, the Network Environment for Multimedia Objects, a framework that also collects usage and interaction statistics, which are used to personalize the visitors' user experience.
机译:文化内容和文化财产的数字保护和转型不断增加。在我们的研究项目环境中,环境学习空间由德国研究基金会资助七年,我们通过使用我们所谓的语义媒体,以个人化和个性化用户体验为个人化和个性化。在这方面,博物馆展示展品和等物体等对象被数字增强到访问者的交互式对象中。我们的解决方案使用访客的个人移动设备,将访问者嵌入灵活,自适应的叙述结构,激励了一个自我导向的发现,它在博物馆内创造了一个环境学习空间。我们在访问者手机上运行的应用程序连接到基于网络和服务的平台,多媒体对象的网络环境,该框架也收集了用于个性化访问者的用户体验的使用和交互统计信息。

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