首页> 外文会议>IFIP TC 14 International Conference on Entertainment Computing >Sensor Ball Raffle - Gamification of Billboard Advertising: How to Engage the Audience?
【24h】

Sensor Ball Raffle - Gamification of Billboard Advertising: How to Engage the Audience?

机译:传感器球抽奖 - 广告牌广告的游戏:如何聘请观众?

获取原文

摘要

In this paper, we present an interactive game for a large public display. Our focus was on experimenting new ways to enhance the effectiveness of a large, billboard size, display by adding a collaborative interaction mechanism for a user crowd. Working with a pop festival organizer, we developed a technology proof-of-concept of a multiplayer raffle game supporting crowd interaction with a large public display using an air-filled ball, equipped with an accelerometer and a barometer, as an interaction device. We experimented on its possibility to engage festival audience in live pilots in two occasions. Our observations showed that the audience enjoyed the raffle game and participated willingly. In addition, advertisers found the solution interesting.
机译:在本文中,我们为大型公共显示提供了一个互动游戏。我们的重点是在尝试新的方法来提高大型广告牌尺寸的有效性,通过为用户人群添加协作互动机制来提高大型广告牌尺寸的效力。与流行节组织者合作,我们开发了一种技术概念,支持使用带有加速度计和气压计的充满气球和晴雨表的大型公共显示器的多人抽奖游戏的技术概念。我们尝试了两次在直播飞行员中聘请节日观众。我们的观察结果表明,观众享受了抽奖游戏并愿意参加。此外,广告商发现解决方案有趣。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号