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A new tool for simulation of geospecific multipath and obscuration of GPS/GNSS signals with relation to realistic 3-D city models

机译:一种新工具,用于模拟GESIFICIC多径和GPS / GNSS信号的遮蔽,与现实的3-D城市模型

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Positioning and navigation with GPS and other Global Navigation Satellite Systems (GNSS) usually work well in open sky conditions like in the air and in flat landscapes. However, reception problems have been observed in mountainous and urban areas, where high structures obscure some or many Line of Sight Signals (LOS) of satellites and where the signal interacts with the local environment and multipath (MP) such as reflections, diffractions and transmissions can reach the receiver. These echoes can lead to a lack of signals and to erroneous input to the receiver front end resulting in less accurate and imprecise position fixes and sometimes to a position blackout. For many years, GNSS hardware simulators, have been used to emulate realistic GPS, Galileo, Beidou and GLONASS signal environments and to reproduce multiple atmospheric, environmental, vehicular, antenna and satellite error effects in a controlled and repeatable way. Obscuration and multipath have been represented by different models, usually in a mathematical, stochastic, geotypical way, representing a certain type of environment but not a specific location, city map, 3D building structure or mountain profile. One of the main obstacles was the huge wealth of data needed to define the shapes and surfaces of the structures and the physical properties of the surfaces. Another main obstacle was the processing power needed to handle both the 3D map data, the vehicle motion and the behaviour of RF signals interacting with these surfaces. In last few years, these problems have been solved by Oktal Synthetic Environment (Oktal-SE), who have programmed a deterministic software simulation tool capable of handling the massive amount of mapping and of calculating signal multipath and obscuration in real-time. This tool uses a GPU-oriented raytracing algorithm to compute, in record times, the masks generated by the environment as well as the impact of the multipath on the performance of the system. For some types of GNSS receiver testing, it is useful to be able to test multipath and obscuration for specific locations and not just in a general way. Thus a new tool has been created which combines GNSS software simulation and hardware simulation by remote control, in order to enable the simulation of more realistic, geospecific obscuration and multipaths effects of GNSS signals as seen by the antenna of a moving vehicle in real-time.
机译:使用GPS和其他全球导航卫星系统(GNSS)定位和导航通常在空中和平坦的景观中的敞开天空条件下工作。然而,在山区和城市地区观察到接收问题,其中高结构掩盖了卫星的某些或多个视线信号(LOS),并且信号与局部环境和多径(MP)相互作用,例如反射,衍射和传输可以到达接收器。这些回波可能导致信号缺乏,并且对接收器前端的错误输入导致更准确和不精确的位置修复,有时是停机位置。多年来,GNSS硬件模拟器已被用于模拟现实的GPS,伽利略,北斗和Glonass信号环境,并以受控和可重复的方式再现多个大气,环境,车辆,天线和卫星误差效果。遮蔽和多路径由不同的模型代表,通常以数学,随机,岩土型方式,代表某种环境,但不是特定的位置,城市地图,3D建筑结构或山地轮廓。主要障碍之一是定义结构的形状和表面以及表面的物理性质所需的巨大丰富数据。另一个主要障碍是处理3D地图数据,车辆运动和与这些表面相互作用的RF信号的行为所需的处理能力。在过去的几年中,这些问题已经通过冈尔合成环境(OKTAL-SE)解决了,他们已经编程了一个确定性的软件仿真工具,能够处理大量的映射和实时计算信号多路径和遮蔽。此工具使用面向GPU的光线跟踪算法来计算环境中生成的掩码以及多径对系统性能的影响。对于某些类型的GNSS接收机测试,能够测试特定位置的多路径和遮蔽是有用的,而不仅仅是一种通用的方式。因此,已经创建了一种新的工具,它通过遥控器组合了GNSS软件仿真和硬件仿真,以便在实时移动车辆的天线所见的GNSS信号的更现实,地理遮挡和多径效果的模拟。

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