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All-Hex Meshing of Multiple-Region Domains without Cleanup

机译:全六角型在没有清理的多区域域的啮合

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In this paper, we present a new algorithm for all-hex meshing of domains with multiple regions without post-processing cleanup. Our method starts with a strongly balanced octree. In contrast to snapping the grid points onto the geometric boundaries, we move points a slight distance away from the common boundaries. Then we intersect the moved grid with the geometry. This allows us to avoid creating any flat angles, and we are able to handle two-sided regions and more complex topologies than prior methods. The algorithm is robust and cleanup-free; without the use of any pillowing, swapping, or smoothing. Thus, our simple algorithm is also more predictable than prior art.
机译:在本文中,我们为多个区域的域的全六角啮合呈现了一种新的算法,没有后处理清理。我们的方法从强烈平衡的八面体开始。相反,将网格点捕捉到几何边界上,我们将指向远离共同边界的点略微距离。然后我们与几何形状相交。这使我们能够避免创造任何平坦角度,并且我们能够处理除现有方法的双面区域和更复杂的拓扑。该算法无稳健和清理;不使用任何枕头,交换或平滑。因此,我们的简单算法也比现有技术更容易预测。

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