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ARchitecture: Augmented Reality in Architecture and Urban Planning

机译:建筑:建筑与城市规划中的增强现实

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The term "augmented reality" (AR) might sound like science fiction at first, reminding one of Hollywood movies such as "Terminator" or "Iron Man". Augmented reality means the overlay of a real existing situation with virtual content. Starting with simple text information, pictures, audio- and video-files to 3D-models, there is a whole range of realizable content to augment reality. For every AR-visualization there are four elements needed: a render-unit, a tracking-unit, a camera and a monitor. A few years ago, there were only stationary AR-visualizations or users had to carry heavy equipment to explore the virtual environment. Nevertheless, with the rapid development of new techniques and tools, augmented reality visualizations can now even be realized with smartphones and tablets. Concerning the fast development of these techniques, it is necessary to stay tuned to these development processes and think about new applications for planning communication. The man-made environment affects every human who lives within it. When changes are made within this environment, citizens have to be able to form their own opinion about these changes. However, the key problem is that not every person involved has a planning or architectural background, so the spatial perception of each person is to be valued in a different way. Based on these requirements, communication of planning processes needs various and adaptable tools in order to offer an understandable information transfer. While the use of two-dimensional plans and renderings in planning communication is state-of-the-art, the paper's focus lies on interactive tools and gives a general overview on common augmented reality techniques and their specific characteristics. Depending on these characteristics, one must think about possible scenarios in the fields of architecture and urban planning.
机译:术语“增强现实”(AR)可能听起来像科幻小说,提醒一部好莱坞电影,如“终结者”或“钢铁侠”。增强现实意味着具有虚拟内容的真实现有情况的叠加。从简单的文本信息,图片,音频和视频文件开始到3D模型,有一系列可实现的内容来增加现实。对于每个AR可视化,需要四个元素:渲染单元,跟踪单元,相机和监视器。几年前,只有静止的AR可视化或用户必须携带重型设备来探索虚拟环境。尽管如此,随着新技术和工具的快速发展,现在可以使用智能手机和平板电脑实现增强现实可视化。关于这些技术的快速发展,有必要保持调整这些开发过程,并思考新的规划沟通应用。人造的环境影响了每个人的人。当在这种环境中进行变化时,公民必须能够形成对这些变化的看法。然而,关键问题是,并非每个涉及的人都有一个规划或建筑背景,因此每个人的空间感知将以不同的方式重视。根据这些要求,规划流程的通信需要各种和适应性的工具,以提供可理解的信息传输。虽然在规划通信中使用二维计划和渲染是最先进的,但本文的焦点在于互动工具,并概述了常见的增强现实技术及其特定特征。根据这些特征,必须考虑建筑和城市规划领域的可能场景。

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